- Sun Mar 01, 2015 2:34 am
#385643
Hi guys,
I'm trying to render a single surface wine bottle at the moment. I'm not sure if I should be modelling the thickness of the glass to get realistic transparency and refractions.
Is modelling the internals of a glass bottle advised?
Thanks.
I'm trying to render a single surface wine bottle at the moment. I'm not sure if I should be modelling the thickness of the glass to get realistic transparency and refractions.
Is modelling the internals of a glass bottle advised?
Thanks.
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