- Fri Oct 10, 2014 9:56 am
#383440
Hi all!
I have a pretty big large 5 floor building that I will do some exterior renderings of.
I need the interior to be lit, and I wonder what the best way would be? One large plane with an emitter material assigned on each floor, to be able to adjust it with ML?
My experience is that if I use many small planes with emitter material assigned for each floor, it seems like if the lightening energy isnt enough for the scene... even if I have the same numbers of planes on each floor, the lumens on each floor differs.
Best Regards Patrik
I have a pretty big large 5 floor building that I will do some exterior renderings of.
I need the interior to be lit, and I wonder what the best way would be? One large plane with an emitter material assigned on each floor, to be able to adjust it with ML?
My experience is that if I use many small planes with emitter material assigned for each floor, it seems like if the lightening energy isnt enough for the scene... even if I have the same numbers of planes on each floor, the lumens on each floor differs.
Best Regards Patrik
Application & OS: [Maxwell Studio][Ubuntu 14.04]
Workstation: In the build...
Renderservers: Rebus
Workstation: In the build...
Renderservers: Rebus

- By Mark Bell