


Congrats! ...Imagine when you model entire cocpit then the reflections willl be more intresting.
cy,
Andronikos
thats becuase he is using "rendered display" for that viewport, which isnt working in the newset rhinoll pluginivox3 wrote:Nico / Thomas,
If a color map was used for the text....how is it possible that i'm seeing the text in the perspective viewport......am i missing something here that i don't know ,but should? TIA. .....chris.
Right.MarkM wrote: thats becuase he is using "rendered display" for that viewport, which isnt working in the newset rhinoll plugin
Mark
Yes that is exactly what I did, this way the texture will remain even when you select a maxwell material after that, this way you will always have a little controlThomas An. wrote:Right.MarkM wrote: thats becuase he is using "rendered display" for that viewport, which isnt working in the newset rhinoll plugin
Mark
However, if you have a texture aligning operation to do (as Nico had) then you can turn on the object properties box, select your surface and choose -->Material-->Basic--> insert your texture in the "Texture Map". The texture will now show in the rendered viewport.
When wanting to select a material with File > O[…]
> .\maxwell.exe -benchwell -nowait -priority:[…]