- Wed Apr 06, 2016 4:02 pm
#390657
Hello,
I am new to procedural textures and can't make the marble work. It always gets in the same direction i.e. prolix in z-direction. I haven't found a way to even the texture out. Manipulating the UV-set doesn't do anything when the Coordinates Type is in "World". You can change it to "Texture coordinates" but that just doesn't look good and brings other problems. Does anyone know what I am doing wrong?
Best,
Jakob
I am new to procedural textures and can't make the marble work. It always gets in the same direction i.e. prolix in z-direction. I haven't found a way to even the texture out. Manipulating the UV-set doesn't do anything when the Coordinates Type is in "World". You can change it to "Texture coordinates" but that just doesn't look good and brings other problems. Does anyone know what I am doing wrong?
Best,
Jakob



- By Mark Bell