- Wed Jul 09, 2014 12:26 pm
#381875
Hi,
I'm not getting the expected result with Wireframe procedural. Is this what it is supposed to do? Is it a bug?
This is quite a big object for a big scene, around 400m, so wireframe width is also big. These are procedural settings:

It might be a bit confusing. I'll explain it further: I'm using the wireframe texture as layer mask for a black layer over a white plastic, so what's white in procedural should display as black lines. What is really bothering me is that bunch of spikes and bevels.


Edit for moderators: Sorry, I should have posted this into the bugs forum. For some reason I didn't see it when I created the thread. Please move it if you want.
I'm not getting the expected result with Wireframe procedural. Is this what it is supposed to do? Is it a bug?
This is quite a big object for a big scene, around 400m, so wireframe width is also big. These are procedural settings:

It might be a bit confusing. I'll explain it further: I'm using the wireframe texture as layer mask for a black layer over a white plastic, so what's white in procedural should display as black lines. What is really bothering me is that bunch of spikes and bevels.


Edit for moderators: Sorry, I should have posted this into the bugs forum. For some reason I didn't see it when I created the thread. Please move it if you want.
Last edited by Fernando Tella on Wed Jul 09, 2014 3:58 pm, edited 3 times in total.