- Mon Mar 17, 2014 3:29 pm
#378866
Hi there..
Does any of you guys know a good workflow for a cookie material?
I am quite sure it has to be a SSS material. Think of holding thin pastries against the light.
Unfortunately I struggle with some issues:
1. My Coefficient is at 8000 and it still does not look dry enough - it looks a little bit as it is dipped in milk:
http://www.directupload.net/file/d/3564 ... hh_jpg.htm
2. I have a enough saturated color map of a slightly tanned cookie, but with SSS it looks too washed out.
Now I have it plugged to the Transmittance. Which seems not right to me, because the color of the cookie is light yellow for the depths and red brown for the heights,
which translates in more transparency in the depths and less transparency in the heights, which makes it look wett I think (the milk goes into the depths).
http://www.directupload.net/file/d/3564 ... 49_jpg.htm
The left cookie has a simple SSS with no color map assigned to it. This one looks better/dryer for me. But I definitely need the color map.
So if I plug it in Reflectance 0/90 of the same BSDF it looks not right, it gets a strange „stiff“ coating, similar to styrofoam.
Same problem if I plug it in a new default BSDF or Layer with less opacity or additive mode (Right Image).
Where should I plug in the color map in a SSS-Material to get saturated, high-contrast colors?
Thanks for your help!
Does any of you guys know a good workflow for a cookie material?
I am quite sure it has to be a SSS material. Think of holding thin pastries against the light.
Unfortunately I struggle with some issues:
1. My Coefficient is at 8000 and it still does not look dry enough - it looks a little bit as it is dipped in milk:
http://www.directupload.net/file/d/3564 ... hh_jpg.htm
2. I have a enough saturated color map of a slightly tanned cookie, but with SSS it looks too washed out.
Now I have it plugged to the Transmittance. Which seems not right to me, because the color of the cookie is light yellow for the depths and red brown for the heights,
which translates in more transparency in the depths and less transparency in the heights, which makes it look wett I think (the milk goes into the depths).
http://www.directupload.net/file/d/3564 ... 49_jpg.htm
The left cookie has a simple SSS with no color map assigned to it. This one looks better/dryer for me. But I definitely need the color map.
So if I plug it in Reflectance 0/90 of the same BSDF it looks not right, it gets a strange „stiff“ coating, similar to styrofoam.
Same problem if I plug it in a new default BSDF or Layer with less opacity or additive mode (Right Image).
Where should I plug in the color map in a SSS-Material to get saturated, high-contrast colors?
Thanks for your help!