- Sun May 04, 2014 7:03 pm
#380149
Hi all,
Not sure if this is possible, but i have a scene loading into Studio. What i would like to do is make a material that emits light, but does not render the geometry itself.
I made a new material, added an emitter and removed the BSDM, and set the power accordingly - all fine so far. But i just need to hide the actual geometry from rendering, but still get the light it emits.
Can someone please let me know how this can be done? I am using Modo 701 SP5, but if possible, would ideally set it to be hidden from within Maxwell Studio.
Thank you for taking time in helping me out.
Not sure if this is possible, but i have a scene loading into Studio. What i would like to do is make a material that emits light, but does not render the geometry itself.
I made a new material, added an emitter and removed the BSDM, and set the power accordingly - all fine so far. But i just need to hide the actual geometry from rendering, but still get the light it emits.
Can someone please let me know how this can be done? I am using Modo 701 SP5, but if possible, would ideally set it to be hidden from within Maxwell Studio.
Thank you for taking time in helping me out.