- Thu Mar 13, 2014 8:29 pm
#378768
In my opinion the most important thing to keep in mind is that you will get the slowest renders when you mix different types of lighting - be it emitters + Phy Sky, emitters + IBL.
What problems specifically are you having with that tutorial? That tutorial is ment to show that emitters will look the cleanest if you use them for lighting, in a scene where also Physical Sky is used, or IBL. You can even tweak the "cleanlyness" using Multilight and lowering the influence of the Physical Sky, which will contain the most noise compared to the emitters only version. Show some examples...
What problems specifically are you having with that tutorial? That tutorial is ment to show that emitters will look the cleanest if you use them for lighting, in a scene where also Physical Sky is used, or IBL. You can even tweak the "cleanlyness" using Multilight and lowering the influence of the Physical Sky, which will contain the most noise compared to the emitters only version. Show some examples...
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