All posts related to V3
By kami
#375498
When you've started to create a new material in the material editor and you hit the button with the disc on the right to save it, it asks you where you want to save the mxm.
If you now notice that you've forgotten something and click cancel it asks you if you really want to discard the changes ... it does not matter there if you click 'Discard' or 'Cancel' because it justs closes the material editor without giving you the opportunity to go back to the editor. Is this a bug?
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By juan
#375565
kami wrote:When you've started to create a new material in the material editor and you hit the button with the disc on the right to save it, it asks you where you want to save the mxm.
If you now notice that you've forgotten something and click cancel it asks you if you really want to discard the changes ... it does not matter there if you click 'Discard' or 'Cancel' because it justs closes the material editor without giving you the opportunity to go back to the editor. Is this a bug?
That button is not just "save" but "save and close", that is why it behaves like that, we have not changed the behavior in v3. If it is confusing we could evaluate to have a "save" button only but it was requested in the past and probably some people are using it in that way.
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By Mihai
#375621
You mean you create a material, click the Save button, and it tells you that a void material can't be saved?
there is a button like that in the procedural texture where you can save it but it won't close...
You mean the button which converts a procedural texture to a bitmap? What do you mean by "it won't close"?
By kami
#375646
juan wrote: That button is not just "save" but "save and close", that is why it behaves like that, we have not changed the behavior in v3. If it is confusing we could evaluate to have a "save" button only but it was requested in the past and probably some people are using it in that way.
I totally understand that this button means 'save and close' and I totally like how it works IF you have saved the material before.
If you have not saved it and want to go back to your material before saving it, you will lose all your work. In every other software the 'cancel' button brings you back to the software, even if you have clicked exit before.
Try photoshop:
If you have an unsaved document and you just close photoshop it asks you if you want to save it (the material editor does the same here). But if you click cancel there, it brings you back to the app and cancels the exit progress (as the buttons name would suggest).
It works like that in every other app I know, so could you please just modifiy the cancel button for unsaved materials so it would not delete all the work you did before?
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By joaomourao
#375671
Mihai wrote:You mean you create a material, click the Save button, and it tells you that a void material can't be saved?
there is a button like that in the procedural texture where you can save it but it won't close...
You mean the button which converts a procedural texture to a bitmap? What do you mean by "it won't close"?
Image

Kami is right, cancel is like making a step back... at least on most softwares...
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By juan
#375690
kami wrote: I totally understand that this button means 'save and close' and I totally like how it works IF you have saved the material before.
If you have not saved it and want to go back to your material before saving it, you will lose all your work. In every other software the 'cancel' button brings you back to the software, even if you have clicked exit before.
Hi Kami,

You are absolutely right, it has always worked in that way, but we have fixed it for the next update.

Thanks,
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By juan
#375696
joaomourao wrote: The void issue message appears!?
This is what we have fixed for the next build :)

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