All posts related to V3
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By Q2
#374580
Hi, just found something else that seems to be not working correctly.

If I create a 8x8 plane and add a material with let's say a bitmap texture. Now I would like the texture to be scaled all the way in both axis, in Maxwell Studio V2 I could click on "Adjust" in the UV Sets Panel and it would scale the texture completely onto the plane.

If I try to do the same in Maxwell Studio V3 I get not a complete scale but a 5/3 repeating scale.

Why?

Did I miss something, did you change something, did something go wrong.... or something?????

Q!
#374652
Hello Q,

We have indeed change the primitives included with Studio, and one of the things we have done is to improve the UV mapping. I am a bit confused here, by default the UVs are normalized so when you apply a textured material to (i.e) the plane primitives you should see the texture fits the plane perfectly, without needing to click "Adjust" is not happening there? you are not scaling the plane first, nor switching the map settings to "meters", right?

ok thanks for explaining. actually I do copy the T[…]

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