- Sat Apr 21, 2007 12:42 am
#222031
KRZ, the maxwell equivilant to that would be... umm... buying new hardware? well, as long as it's not an 8 core universe eh?
The jump from 1.1 to 1.5 isn't an unusual thing, others have done it. Though it does need to mean that they are theoretically half way between Version 1 and Version 2. What does that mean? So, I don't think the version number bump is a big deal... since they could work on 1.6, 1.7, 1.7.1, 1.7.2, etc. however what disturbs me is that NL feels maxwell is at a V1.5 status. Yes, they may have sunk a LOT of time/money into the upgrade, but seriously, there ARE features still not present that were discussed and PROMISED before I bought the ALPHA version. Soooooo... though I recognize that NL has pulled a minor miracle out of the collective a%%es with the sheer scale and amount of work sunk into creating V1. Comparitively speaking the software is barely a full point version. I would think fixing and finishing should be the order of business before they were half way to a new version. Something like dedicated animation should be something for V2... not the stuff we were expecting for V1.
this isn't a rant. I'm relatively pleased with maxwell of late. It's usable and i have nowhere near the hair pulling crazy fits I used to getting renders out. I just wanted to point out that like many others I too feel the 1.5 moniker is a bit premature. I personally am looking forward to some of the stuff I thought would be introduced with V1. No offense NL guys. I love what can be done with maxwell. I love the texture website you set up, brilliant! I love a lot about this software.
'nuff said.
good weekend to all and to all a good weekend.[/code][/quote]
If we had just one lowly SuperStarDestroyer, all of earth's problems would rapidly become rather trite. I mean, who worries about war in the middle east when a 1.5km death triangle is in orbit.