- Fri Jul 07, 2006 1:55 am
#168281
Okay, so I'm getting into more and more arguments with my coworkers about this...
I'm working on a model for a client (I'd post example pictures but we signed a non-disclosure agreement). It's a gigantic two-story control-room type space with conference rooms, incident room, release management rooms, show-rooms, stairs with intricate guardrails, balconies to match and an overall foot print of 11,000 sq. ft. I put my model into MAX, we model in AutoCAD, and the walls, flooring, all that stuff minus furniture comes in at 300,000 faces.
To me this isn't unreasonable, but we keep arguing over "making it as efficient as possible." Plus they're using radiosity and it keeps crashing because with the furniture (26 consoles, 136 lcd monitors, 38 keyboards, 38 mice, 38 chairs, conference tables, so forth) it's a little over 1,000,000 faces. So they're blaming my model and wanting to make it "more efficient" by using face modeling instead of solids modeling.
Now maybe it's just my pride, but I don't think my part of the model is the problem. I put this into Maxwell and it runs just fine. Plus with his faces light leaks into the model in a few spots but he's going to put opposite faces in there to block the light.
Is this just an issue because they're stuck in the 10 year old world of scanline and radiosity and I'm right that face modeling is dead (it's not even in AutoCAD 2007) and that if they used Maxwell and advance renders solids aren't a problem?
I'm working on a model for a client (I'd post example pictures but we signed a non-disclosure agreement). It's a gigantic two-story control-room type space with conference rooms, incident room, release management rooms, show-rooms, stairs with intricate guardrails, balconies to match and an overall foot print of 11,000 sq. ft. I put my model into MAX, we model in AutoCAD, and the walls, flooring, all that stuff minus furniture comes in at 300,000 faces.
To me this isn't unreasonable, but we keep arguing over "making it as efficient as possible." Plus they're using radiosity and it keeps crashing because with the furniture (26 consoles, 136 lcd monitors, 38 keyboards, 38 mice, 38 chairs, conference tables, so forth) it's a little over 1,000,000 faces. So they're blaming my model and wanting to make it "more efficient" by using face modeling instead of solids modeling.
Now maybe it's just my pride, but I don't think my part of the model is the problem. I put this into Maxwell and it runs just fine. Plus with his faces light leaks into the model in a few spots but he's going to put opposite faces in there to block the light.
Is this just an issue because they're stuck in the 10 year old world of scanline and radiosity and I'm right that face modeling is dead (it's not even in AutoCAD 2007) and that if they used Maxwell and advance renders solids aren't a problem?
dual opterons 2.8ghz, 3gigs ram, 3ds max 7



- By Mark Bell