- Fri Apr 28, 2006 10:10 am
#145495
hello,
I`m using Maxwell only with SU, so I`m glad, that now the official version with a better noise reduction is released. I use it for indoor-renderings with many different kinds of lighting.
so, after testing v1.0 my first questions:
1- how can textures build with pics (for example computer displays) become an emitter ?
2- how can textures build with pics get a reflection without loosing their texture ?
3- how can I use the architectural-glass-collection in SU ?
4- how can I use the maxwell material editor ?
5- how works the emixer with the SU-emitter ?
here a small preview of the kind of indoor, 20 min with DualCore 38+, 2GB

greetings
stephan
I`m using Maxwell only with SU, so I`m glad, that now the official version with a better noise reduction is released. I use it for indoor-renderings with many different kinds of lighting.
so, after testing v1.0 my first questions:
1- how can textures build with pics (for example computer displays) become an emitter ?
2- how can textures build with pics get a reflection without loosing their texture ?
3- how can I use the architectural-glass-collection in SU ?
4- how can I use the maxwell material editor ?
5- how works the emixer with the SU-emitter ?
here a small preview of the kind of indoor, 20 min with DualCore 38+, 2GB

greetings
stephan