Just to requote myself
The Pixel Artist wrote:Mike,
Well really if you want to end this debate once in for all you also need to prove that the lighting resolves not only throught the glass but also as seen through the glass.
For example: (very old image)
Here are a couple test scenes (in a zip file). If you can render these without problems, well, there yet may be hope for this product.
http://www.thepixelartist.com/storage_f ... scenes.zip
As you guys have point out again very well it's not just simply does light/sunlight (not that in reality "sunlight" is something different) passes thought a transparent mass "once" but in a way that accurately simulates reality (with near infinite passes).
So far Maxwell has been far from realistic in this manner, despite whatever their marketing claims or deceptive test images you show us. IMHO any modern rendering system is fairly worthless without the abilities to "display" this type of realist light transmission, in a timely manner of course (whether calculated in a biased or unbiased way, as either way is still a poor hack to simulate reality)
Mike, again we appreciate your efforts (I'm sure they were genuine), but unfortunately this scene you're given us is a poor test for what we're concerned about. So with that said I challenge any you fab "A-Teamers" to render these two test scenes I've provided in RC-5 in which ever RS core you think represents Maxwell best capabilities (RS1, RS1+, RS2, or RS2++++get-er-done++++). Actually it would be cool if you could render them with all your RS's so we could actually see the difference.
So A-Team, got the cohunes?