- Sat Jun 21, 2014 11:00 pm
#381411
By accident at the start of a project, a single texture got created on the c drive, noise.jpg. I copied it over to the network early on, but the path persists like a virus in my scenes. Selecting show texture path in studio will still show it even though it's not being used. I've spent ages hunting every material, every active texture box to find if I missed it. Pack and go doesn't fix it. Network renders wont work because it's 'not found'. I've reached the point where it seems simpler now to start the entire project over making sure that no temp files get written by maxwell to a local drive. I tried both pack and go and 'fix texture paths' which have no effect on this problem.
Thanks,
Thanks,