All posts related to V3
By SqueakyHamburger
#386662
Hey guys,

Does anyone know if it's possible to create a material with internal inclusion textures at certain levels throughout it, or can this only be done with modelling?
What I'm looking to try and recreate is an emerald material that has black inclusions in it such as these:

Image
Image
Image

I can only make something that has an "inclusion" placed on the surface of the object, whereas I want them to appear part way through the object.

Best regards,

Gareth

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