- Fri Sep 05, 2008 6:35 pm
#279778
Hi all,
I have just invested in a fast server ( Dell Powervault 600 + SAS disks) with GB ethernet everywhere... and since we are using two licenses of MR, and considering getting two others, i want to be sure to set the network system ready for network rendering.
I have RTFM
What i want to achieve:
Store every single library, shall it be SU or MR textures and mxm's on the network, and do the computing from the network ( data) and send the result back onto the network.
Question: Exporting the .mxs to be computed: what settings shall i choose ( aka: path for textures? and also where should i save the .mxs? Will the network render process use the exported texture folder that comes with the MXS....?
Question: after starting the server on both machines, and manager on one, i am launching MR and load the mxs in the network section.
What folders should i indicate for
MXI output?
JPG output?
Bitmap Defaut path?
Where is the other server going to load the textures from? where is it going to write the MXI??? Can i decide where to have those MXI written on each server etc...?
Is there anyone with a good tutorial too
thnx
Nils
I have just invested in a fast server ( Dell Powervault 600 + SAS disks) with GB ethernet everywhere... and since we are using two licenses of MR, and considering getting two others, i want to be sure to set the network system ready for network rendering.
I have RTFM
What i want to achieve:
Store every single library, shall it be SU or MR textures and mxm's on the network, and do the computing from the network ( data) and send the result back onto the network.
Question: Exporting the .mxs to be computed: what settings shall i choose ( aka: path for textures? and also where should i save the .mxs? Will the network render process use the exported texture folder that comes with the MXS....?
Question: after starting the server on both machines, and manager on one, i am launching MR and load the mxs in the network section.
What folders should i indicate for
MXI output?
JPG output?
Bitmap Defaut path?
Where is the other server going to load the textures from? where is it going to write the MXI??? Can i decide where to have those MXI written on each server etc...?
Is there anyone with a good tutorial too
thnx
Nils
http://www.playtimearchitecture.com
Architecture we make in Lyon, France
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Extremecarving snowboards we produce in Switzerland
Architecture we make in Lyon, France
http://www.swoard.com
Extremecarving snowboards we produce in Switzerland

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