- Tue Jul 12, 2005 7:03 pm
#45397
G'day fellow Maxwellians!
I now took the time to take my Mr Spock model into 3dsmax and then put together a couple of quick shaders for it and then i let it render for 9 hours. I know it's super grainy but i just can't get rid of it
sigh.
The background gradient + the moon and the text is ofcourse all done in post afterwards. Nothing else is postworked on the Spock character itself, no noisereduction either.
There are many errors visible in this rendering, several of those are due to the mesh itself, i have to fix those. But i do it later.. it's the blockiness visible in a few places such as the shoulderm around the eye, along the edges and in a few other places. The yellow tiny streaks visible above the eye here are baaaad, they don't look pretty but i suspect those are due to my light emitters which i have 3 of. I'm not sure...
Hope it's ok to post here anyways even tho it looks horrible
Here's my new Maxwell rendering of Mr Spock:

Here's the link to my previously posted Silo screenshot:
http://www.maxwellrender.com/forum/viewtopic.php?t=4568
/ Max
I now took the time to take my Mr Spock model into 3dsmax and then put together a couple of quick shaders for it and then i let it render for 9 hours. I know it's super grainy but i just can't get rid of it

The background gradient + the moon and the text is ofcourse all done in post afterwards. Nothing else is postworked on the Spock character itself, no noisereduction either.
There are many errors visible in this rendering, several of those are due to the mesh itself, i have to fix those. But i do it later.. it's the blockiness visible in a few places such as the shoulderm around the eye, along the edges and in a few other places. The yellow tiny streaks visible above the eye here are baaaad, they don't look pretty but i suspect those are due to my light emitters which i have 3 of. I'm not sure...
Hope it's ok to post here anyways even tho it looks horrible

Here's my new Maxwell rendering of Mr Spock:

Here's the link to my previously posted Silo screenshot:
http://www.maxwellrender.com/forum/viewtopic.php?t=4568
/ Max
Last edited by Maximus3D on Sat Jul 22, 2006 12:56 pm, edited 1 time in total.