- Tue Feb 25, 2020 6:44 pm
How awesome is this!!!!
I do have one question suggestion (you'll hate me for it, I know, but I'm really curious)...
In doing my own testing and work to integrate Substance with Maxwell, I find that the metal materials created by substance aren't as good as those created in Maxwell. This has led me to exporting the metal map, tweaking it, and using it as a layer mask over a Maxwell Metal Material. It is a clumsy process and doesn't look great without a lot of work, but, when it's done right, it looks really good.
So, my question is, how will you be handling metals? Let's say you have an aluminum material with paint on it and the paint is being worn off the edges. Will the underlying aluminum layer look like it would if we just created an aluminum material in Maxwell?