- Thu Oct 31, 2019 12:39 pm
#398761
So far I have done a quick test in a simple interior scene on my rather old dual xeon pc running windows 10, with an RTX 2080ti card.
The CPU render is around an hour to reach SL12 at low res, the same as Maxwell V4- no changes there then.
GPU took 10 minutes.
FIRE crashed SketchUp multiple times after scene error flashed up, but no indication as to what that was causing the problem. Half the time the scene went on to render after clearing the scene error, but would go on to crash the program.
Rendering out the scene gave the issues in the console:
1. GPU does not support non-opaque alpha channels
2. GPU does not support emitter with bsdf in material.
Once these had been sorted, FIRE has not crashed SketchUP.
Overall, the GPU seems a great improvement, but yet to test with more demanding scene. The lack of Grass extension and SSS support means I will not be rendering any external scenes, or internal scenes with plants in them...So mixed emotions, as I really want to use the GPU engine, or even a hybrid version, where the CPU renders the incompatible bits. Any idea when we can expect these to be supported?
The CPU render is around an hour to reach SL12 at low res, the same as Maxwell V4- no changes there then.
GPU took 10 minutes.
FIRE crashed SketchUp multiple times after scene error flashed up, but no indication as to what that was causing the problem. Half the time the scene went on to render after clearing the scene error, but would go on to crash the program.
Rendering out the scene gave the issues in the console:
1. GPU does not support non-opaque alpha channels
2. GPU does not support emitter with bsdf in material.
Once these had been sorted, FIRE has not crashed SketchUP.
Overall, the GPU seems a great improvement, but yet to test with more demanding scene. The lack of Grass extension and SSS support means I will not be rendering any external scenes, or internal scenes with plants in them...So mixed emotions, as I really want to use the GPU engine, or even a hybrid version, where the CPU renders the incompatible bits. Any idea when we can expect these to be supported?