Everything related to SDK.
User avatar
By Forum Moderator
#395791
Oh, so it really was about SDK. I'll move it back. :)

If you are creating the scenes through the SDK there's a function to protect or not your scenes:
Code: Select all
void enableProtection( bool enable );
But probably your problem comes from the fact that all the geometry included in the library is protected (even primitives) which, apart from the demo scenes, it doesn't make much sense... We should disable the protection of that geometry.
That said, the most common workflow is importing geometry into Studio and not the opposite.
Let's see what we can do...

Hi all, I'm sure this is more simple than I'm mak[…]

Hi, You can create it in the MXED and then use th[…]

Good day! We have just uploaded a new version of […]

Maxwell and Blender

Blender 2.9 is out - has there been any further pr[…]