- Tue Dec 17, 2013 8:57 pm
#375496
After reading tom's new "behind the scenes" I had to try the normal and bump mapping and came up with a nice conclusion... Bump is dead!
Normal mapping is great but after trying displacement with the new procedurals I am AMAZED!!!!!!!!!!!!!
They are infinite, and seems easy to get exactly the surface we want with these two great features...
Please go and try it out... UAU!
Cheers!
Normal mapping is great but after trying displacement with the new procedurals I am AMAZED!!!!!!!!!!!!!
They are infinite, and seems easy to get exactly the surface we want with these two great features...
Please go and try it out... UAU!
Cheers!