- Mon Sep 05, 2011 5:02 pm
#346757
Hi. I need some help making realistic animated water for a river or lake/ocean (not swimming pool or clear water in a glass).
I don't really need caustics (and would like to avoid them for reduced speed of rendering).
Previously we have used MentalRay and the Ocean shader (in the displacement channel) - this gave us lots of control and ideally we are looking for a similar solution using Maxwell.
Any help would be much appreciated!
Jesper
I don't really need caustics (and would like to avoid them for reduced speed of rendering).
Previously we have used MentalRay and the Ocean shader (in the displacement channel) - this gave us lots of control and ideally we are looking for a similar solution using Maxwell.
Any help would be much appreciated!
Jesper