-  Mon Sep 05, 2011 5:02 pm
					 #346757
						        
										
										
					
					
							Hi. I need some help making realistic animated water for a river or lake/ocean (not swimming pool or clear water in a glass).
I don't really need caustics (and would like to avoid them for reduced speed of rendering).
Previously we have used MentalRay and the Ocean shader (in the displacement channel) - this gave us lots of control and ideally we are looking for a similar solution using Maxwell.
Any help would be much appreciated!
Jesper
					
										
					  															  										 
					 
					 
					  					                I don't really need caustics (and would like to avoid them for reduced speed of rendering).
Previously we have used MentalRay and the Ocean shader (in the displacement channel) - this gave us lots of control and ideally we are looking for a similar solution using Maxwell.
Any help would be much appreciated!
Jesper







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