- Fri Jun 24, 2011 9:41 pm
#344111
say i have several maps in the diffuse, bump, roughness etc slots. is there a way to change the scale on all of them globally for that material?
What if it is a leaf texture on a tree with thousands of leaves?Stoker wrote:Is there some reason you can't accomplish what you want by scaling the projector?
That won't always work and even when it does, is a hack work around for a feature that should be included in Maxwell.Stoker wrote:Is there some reason you can't accomplish what you want by scaling the projector?
thanks but your advice came too lateitsallgoode9 wrote:just so you know, if you do your UV layout in your 3d program, the uv projectors are locked and you can't adjust anything without laying them out in studio. Even with that, adjusting the projector would cause all materials on the object to be affected.
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