- Thu Nov 05, 2009 1:21 am
#314000
I've got several courses of corbeled out brick and currently using the same map for all and consequently getting unappealing vertical lineup of the texture...is there a way without creating a seperate mxm for each course of brick to nudge the texture origin?
MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM