- Sat Dec 08, 2007 9:02 pm
#255399
Btw, i ran a quick'n'dirty test with Zbrush displacements today, brought them into C4D and threw on a Maxwell material onto the basemesh and hit render. It seems to work quite well so far. But lots more experimentation needs to be done. 
Thumbnail links below, click to view.. in the order they're posted below you see C4D basemesh first, then the Zbrush detail sculpting in the middle, and last but not least the Maxwell rendering of the basemesh with the 4096 pix displacementmap in use.



/ Max

Thumbnail links below, click to view.. in the order they're posted below you see C4D basemesh first, then the Zbrush detail sculpting in the middle, and last but not least the Maxwell rendering of the basemesh with the 4096 pix displacementmap in use.



/ Max