- Sun Jun 10, 2007 6:04 am
#232075
For users who uses Maxwell Studio, and have to export 3d files from other softwares (not included in the current Maxwell pluggin list) the most dangerous part of the possible workflow is the lack of flexibility.
It is not difficult to create a model, exporting it to any 3d formats and import it into Maxwell Studio to assign materials and other settings to generate a great image.
Unfortunately this lineal workflow is not possible most of the time during production work, for many reasons. One of them is that when many people is involved in a project, there will be many points of view, and many opinions, that can modify the original conditions, by updating and corecting the model.
Here we have the most dangerous part. A safe workflow that could be flexible enough to update just what is needed without losing the rest of the work is the most valuable thing. In architectural rendering models can be very complex, and the possibility to change just what is needed can be the diference between a great bussines, and a big loss.
Currently Maxwell Studio have certain features that fills that gap, for instance the possibility to update geometry without loosing the materials and mapping properties already assigned. The new exporting option to obj, goes in the same direction. Anyway these are not enough in case of a great scale job, that I have mentioned.
An external referenced MXS file will be a safe way to do drastic changes at the time you keep all that was not changed intact, saving working time.
If a complex job is divided into separated referenced files, the human error risk is minimized as well as the possibilities of fixing a mistake are multiplied, not to mention that many artists could work together one on each referenced files.
The mother file which calls all the other referenced files, and contains all the rendering settings, cameras etc, will be protected during geometry updating, since they will be both in diferent MXS files, minimizing accidents possibilities.
Ernesto
It is not difficult to create a model, exporting it to any 3d formats and import it into Maxwell Studio to assign materials and other settings to generate a great image.
Unfortunately this lineal workflow is not possible most of the time during production work, for many reasons. One of them is that when many people is involved in a project, there will be many points of view, and many opinions, that can modify the original conditions, by updating and corecting the model.
Here we have the most dangerous part. A safe workflow that could be flexible enough to update just what is needed without losing the rest of the work is the most valuable thing. In architectural rendering models can be very complex, and the possibility to change just what is needed can be the diference between a great bussines, and a big loss.
Currently Maxwell Studio have certain features that fills that gap, for instance the possibility to update geometry without loosing the materials and mapping properties already assigned. The new exporting option to obj, goes in the same direction. Anyway these are not enough in case of a great scale job, that I have mentioned.
An external referenced MXS file will be a safe way to do drastic changes at the time you keep all that was not changed intact, saving working time.
If a complex job is divided into separated referenced files, the human error risk is minimized as well as the possibilities of fixing a mistake are multiplied, not to mention that many artists could work together one on each referenced files.
The mother file which calls all the other referenced files, and contains all the rendering settings, cameras etc, will be protected during geometry updating, since they will be both in diferent MXS files, minimizing accidents possibilities.
Ernesto


- By Jochen Haug