- Tue Dec 19, 2006 9:42 pm
#201904
Thank you for the insights Mihai.
The workflow seems to be working so far.
Magics does a good job of insuring my stl's are all spiffy.
I just loaded MOI and plan to play with it a bit. Shelling and meshing are two things that seem like they should be helpful.
I do foresee a problem creating a very high poly model in Mudbox and then trying to move it so I can make the stl. I'll just have to find the limits of what can be done.
I do wish somebody that just bought Mudbox would post.
The workflow seems to be working so far.
Magics does a good job of insuring my stl's are all spiffy.
I just loaded MOI and plan to play with it a bit. Shelling and meshing are two things that seem like they should be helpful.
I do foresee a problem creating a very high poly model in Mudbox and then trying to move it so I can make the stl. I'll just have to find the limits of what can be done.
I do wish somebody that just bought Mudbox would post.


- By Mark Bell