Not there yet? Post your work in progress here to receive feedback from the users.
User avatar
By tom
#191644
Here are two small bubble simulation attempts, just for fun.

Static Bubble (click image to download)
Image
Rendered @ 300 x 300 up to SL15 in 14 min per frame on Pentium D820 (50 frames total)

Chaotic Heavy Bubble (click image to download)
Image
Rendered @ 256 x 256 up to SL14 in 9 min per frame on Pentium4 2.8HT (50 frames total)

Bubble on the Street(click image to download)
Image
Rendered @ 512 x 512 up to SL14 in 35 min per frame on Pentium4 2.8HT (50 frames total)

Below is the material I've used for the bubble.
http://mxmgallery.maxwellrender.com/sea ... ble&id=555

For turbulance simulation in chaotic bubble, I scrolled thicknessmap texture UV.

The animations require latest version of Quicktime player.
Don't forget to loop the animations while viewing ;)

Cheers,
Tom
Last edited by tom on Mon Oct 30, 2006 11:31 am, edited 1 time in total.
User avatar
By NicoR44
#191651
That's the best rendered bubble I have ever seen :shock:
User avatar
By beppeg
#191676
:shock: hypnotic :shock:
User avatar
By aitraaz
#191678
great job! Image
By JDHill
#191682
Cool. 8)
Tom wrote:For turbulance simulation in chaotic bubble, I scrolled thicknessmap texture UV.

...again with the physically-correct-ness, eh? :D
User avatar
By jdp
#191686
that's the 1st bubble rendering I have ever seen... and it looks brilliant! 8)
User avatar
By Thomas An.
#191703
Neat 8)
I like the droplet at the bottom ... did you use real-flow for that ?
By daros
#191711
Very nice Tom!
make a room full of them Tom!
Last edited by daros on Sat Oct 28, 2006 8:07 pm, edited 1 time in total.
User avatar
By Xlars
#191712
he he ... what a wonderful idea. Looks very realistic, also the animations.
Exellent stuff

(I suggest you upload your stuff to a permanent server instead of using RapidShare and the like)
User avatar
By tom
#191720
Thank you everybody for the critics and compliments :!:
I'm cooking a high res version with a better interference pattern and a detailed environment.

Jeremy: Thanks, sure it's physically-correct :) I wonder if there are alternate software which can map the thickness of thin film interference.

Thomas: Thanks, the droplet is completely hand-modeled and hand-framed. :)

David: Thanks, I'm planning to create different setups with these bubbles. ;)

Xlars: Thanks, I will surely place them on a permanent source when I'm done with these..hehe
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]