User avatar
By Micha
#172715
Hi,

where can I find images of the current final Maxwell 1.1 Rhinoll version? Preferred of professional Rhinoll users. I own Maxwell+Rhino and would like to see, what I could do with it.

Thanks in advance.

Regards Micha
User avatar
By NicoR44
#172731
Hi Micha,

these renders are made with the latest versions :wink:

both rendered for about 5 hours at sl12/13

Image

Image
By John Cantu
#172736
Micha, with your skills at Maxwell could'nt you basically do whatever you wish with it? Are you just looking for new renderings on 1.1 to compare to beta?
User avatar
By Thomas An.
#172742
John Cantu wrote:Micha, with your skills at Maxwell could'nt you basically do whatever you wish with it? Are you just looking for new renderings on 1.1 to compare to beta?
There is a number of 1.1 images in the forum that are quite refined and also surpass beta realism.

What Micha is concerned is the usability of the Rhino plugin...Its a plugin related rant.
User avatar
By Frances
#172766
This might be a better topic for the Rhino Newsgroup. Might save some friendships. :(
User avatar
By Micha
#172813
Maxwell final is released since 3 months and VfR since a few days. Both are final versions and I own both. For my work I use only one and I ask me, what are doeing all the other Rhinoll users. I have read this post thread here and thought, it's time to talk about Rhinoll and VfR. Look at the VfR anouncement at the Rhino forum - much statements about Maxwell, but where are the images? How use it daily?

Sorry for the unpleasantness. I'm curious to see more Rhino|Maxwell images. It seems to be, I'm the only one that need a Rhino render engine for daily professional use now. Rhino|Maxwell - much statements, less facts allways? ?:

Regards Micha
User avatar
By NicoR44
#172827
Micha, you know I love your work, did my renders convince you in any way? I hope so because I know you can do wonders with it.

I use Rhinoll current version and 1.1 every day here at work.
And although there are things that need to be looked at (but there always is, in any software), there is nothing I can't do using Rhinoll.


Cheers, Nico.
User avatar
By Micha
#172837
Nico, thank you for posting the images. Are good work. I don't want to comment to much, it will end with SL and rendertimes. :wink:

Could be nice to get a Rhinoll collection of images here. The images could tell by itself. A few words from the artist about the work could be fine, so we could see, what kind of use it is. For example my Maxwell Beta images are done as hobbiest without deadline.

I think, Hyltom could be one of the users with daily use. Also I miss posts of the new users. If to use Maxwell is easy like to shot a photo, than beginners could show more images.
By raja
#172915
Hello Micha,

I read your comments on rhinoceros newsgroup also. I wanted to use Maxwell for my last assignment, and had achieved very good images with v1.0. But upgrade was released in the same week, so i had to go back to Flamingo (tight deadline, no time to explore).

I'm already using maxwell for my own visualisation (hence design process), and its great.

I will use maxwell for next assignment...and have started testing v1.1 for plastics. I need to get certain plastic materials right (PS and PP) for packaging design visualisation. After that, i will re-render my old models which need many materials.

below is a 40 min test I conducted today:
Image

regards,
User avatar
By hyltom
#172928
Micha have a good point here. May be it will be good to have a gallery just for the rhino user... NicoR44 do you here me? By the way, as I'm speaking to NicoR44: I don't want to complain you so much, may be you are very busy but as far as I know, you are the moderator of this forum. May it will be good that you show up here sometime and make some cleaning (wish and bug thread). And if you are so busy, so let someone else do the job.

Concerning Vray vs Maxwell, I have tried Vray during few hours and I couldn't feel confortable with it. For me it was like using AIR/Rhinoman. You have a lot of setting for the GI...well the kind of stuff that make me think...Hyltom, are you stupid or what?. I'm sure, if one year ago when I have stopped to use AIR, Vray was ready for Rhino, I shouldn't have any problem to pass from AIR to Vray. But after to have tried maxwell, I couldn't make the way back.

Micha, you say that you don't want to comment too much because it will end by SL and rendertimes...So, I agree with you for some type of job. But for what I'm doing, I'm really not complaining about the render time. It's just a question of organisation and schedule. All my render are done during the night, like that i don't waste any working time. And if I need, for some special case, an urgent rendering, I can do it (800x600 in 1 hour to get SL 13...that enough to show to the custumer). For this purpose, Vray can do better for sure but I can manage with maxwell.

By the way, I would love to show you some rendering done with V1.1...but I can't (policy). But anyway, my rendering with beta was better than the one done with V1.1...so you are not missing so much :wink:. May be the new material editor doesn't help. May be I'm not spending as much time as the rendering done with beta. My professional situation is very different now than during the beta time, so it's hard to find the reason of this loss of quality.

And I couldn't finish without speaking about realism. For me Maxwell is better than Vray. There is this small difference that make your rendering become a photo. But I can not say that it's as easy as taking a photo. Because a perfect shoot take a lot of preparation for a photographer.
By JDHill
#172951
All right Micha...I created an image for you...

t: 2h 20m | sl: 18 | Maxwell/Rhinoll v1.1
Image

This was meant as a little speed model/render experiment. In all it took approximately 5h:
  • 1.0h -> concept/research to find specs, ball-bearing logo/script
    1.5h -> model, create bump/scratch/weight maps, create materials, scene setup, test renders
    2.5h -> render
This image was done using only Rhinoll. Of course, it's not the best image ever, but since you seem to be in the habit of issuing challenges Micha, here's one for you: duplicate this simple image using Rhino/VRay in 5h, start to finish. It should be no problem for you, since you're more talented at this than I am. If you can acheive a more appealing result than shown above, then I will cease my opposition to your VRay evangelism on this forum.

~JD
User avatar
By aitraaz
#173098
great image, but

1 hr for the concept? :shock:

conceptual artists....
By JDHill
#173102
aitraaz wrote:1 hr for the concept? :shock:
hehe...mostly Google time. Wanna know about skate wheels & ball-bearings? ...I got your hookup. :lol:
aitraaz wrote:artists....
Image ...where?!? I hope they don't object to my hackery... :oops:
User avatar
By Micha
#173148
JDHill, nice image. Thank you.

I don't want to start a comparsion of test renderings of different engines now. My idea for the thread was, to see the power of Maxwell of advanced users and beginners.

I think, Maxwell can produce great images, but I feel the main problem is like allways befor: advanced skill of the users is needed and the workflow of the plugin must be good. Maxwell is released since three months and so it should be possible, to get some images from more current users.

I have got a pm from a friend. He show me his nonpublic pro renderings. Simple good CG per Maxwell, but not realy photoreal, no special Maxwell.
From the Beta time I know the feeling, Maxwell could be the shortcut to the best images of the world. The Beta plugin material system was easy, the quality was beautiful. But in the last weeks I have seen so much Maxwell images (from all plugins) that was not looking "Maxwell" or the quality was small and noisy or the rendertime was so long.

So, let us see images of Rhinoll without to much words. Words could bring much quarrel. :wink:

At the beginning, some Maxwell users has joked about the release of Vray for Rhino, but I feel, the success of Rhinoll should be visible in a Rhinoll gallery with images in extraordinary quality. Less words, more images.

PS: I'm 2 weeks in vacation now.

PS2: Hyltom, what makes your brush metal material?
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