All posts relating to Maxwell Render 1.x
#172366
andronikos916 wrote:for the sun use these settings:

sphere about 20cm radius
distand from aeroplane around 100mm (maybe 200m do not know exactly - depends). But not 300km !

here are the sun settings that I use as defaults:

Illuminants: Custom
Intendity: 2000 W/(m^2sr)
Color: orange-yellow

In the beta version, we could make sun emitter like andronikos method.

This is my old test with beta

Image


but in the 1.1 version, how could I make the sun emitter?

I want to make the sun and moon with emitter.

Please tell me. :cry:
By Maya69
#172372
may be this just a idea

the probleme with maxwell 1.1 is emiter power is limited

you can't fake a sun !!!!


but if you use very small scene size and if you change film size ( a little setup) you can modifie a deph of filed

if use little film size you have a little depth fild (this is a principe of compact camera numerique)

may be try !!!!!
By sandykoufax
#172377
Maya69 wrote: the probleme with maxwell 1.1 is emiter power is limited

you can't fake a sun !!!!
Oh, it's very sad thing. :(

Hey, NL guys.

Please give us back the power of emitter. :)
By Maya69
#172378
just a little test for little size setting

a film setting 0.24 x 0.36 and focal 1 mn

Image

i don't think you can use a physical ky but you can use hrdi sky

best regard
User avatar
By jomaga
#172389
Maya69 wrote:the probleme with maxwell 1.1 is emiter power is limited
you can't fake a sun !!!!
Limited?
You can set now an emitter with 1.000.000.000 W X 683 lumen/w = 683.000.000.000 lumen, or also 1.000.000.000 luxes (lumen/m^2)
A high power metal halide lamp (2500W - 240.000 lumen) is used to fake sun in photography or films, so 683.000 million lumens is a high enough limit.
Usually, the luminance of midday sun (clear day without cluods) in Madrid is over 65.000 luxes, so, probably (not tested), a sphere with an emitter set with 4000 to 5500 K (from sunset to midday) and 75.000 luxes should fake the sun.
By Maya69
#172391
really !!!

i try
By Maya69
#172394
yes ,

but you can explain for you a best setup
User avatar
By jomaga
#172441
Hi! I'm testing an artificial sun:
Scene plane 5x5m
Box 0,7x0,7x0,7m
Cylinder 0,2m diam x1,2m high

1m diam Sphere emitter placed 120m far (shorter distances make blur shadows)

Settings of emitter material: 4500 K colour temperature, 550.000.000 luminance nit (cd/m2)

1. Skylight + sunlight 11:00AM Madrid
Image
2. Skylight + emitter
Image

btw, sunlight + skylight seem to be faster, at least in exteriors (both reached SL 9,5 and emitter one have more noise)
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By jomaga
#172523
Thanks sandy :wink:
In this page
http://www.kayelaby.npl.co.uk/general_p ... 2_5_3.html
There is a measured luminance and colour temperature of some light sources like Zenith sun (through atmosphere) : 1 600 000 000 cd /m^2 and 5400K, three times the value I've reached, but pretty close IMHO
There is also a value for moonlight : Moon (through atmosphere) ~ 400 cd /m^2
By sandykoufax
#172533
Oh. thank you so much for concern and kind answer.

your link is so difficult to understand for me, but I have to examine carefully.

:D :D :D
By Maya69
#172609
thank jomega

i am sorry for my mistake....

for little test

best regard
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