All posts relating to Maxwell Render 1.x
User avatar
By AndreD
#167865
hi,
i just have a problem with weightmaps, they seems to work different as in 1.0.
"unweightmapped" parts are just BLACK
i tried the new polygonselection feature as workaround but it seems to be impossible, to add 2 mxm tags to the same object.
(works with mxm AND plastic e.g. but I just need 2 mxm)

here is an example:

V1.0
Image

V 1.1
Image

weightmaptexture
Image

C4D Screenshot:
http://asb.creamware.de/weblinks/bug/c4d_map.gif

any idea how to finish that one with 1_1?

thanks and all the best,
andre
Last edited by AndreD on Thu Jul 06, 2006 1:32 pm, edited 5 times in total.
User avatar
By AndreD
#167885
thank you
but I want to test other setups with metall for lettering e.g....
weigthmaps are really important for me, just have no idea how to use them in 1_1..
User avatar
By AndreD
#167897
i also setted up that scene from the sctratch in 1.1 but it just took the whole night without any result...
User avatar
By AndreD
#167949
thanks but no hd-option..
User avatar
By AndreD
#167961
seems like I have to go back to v 1.0 :?
User avatar
By AndreD
#167978
...just send you a pm...

thank you for supporting!
User avatar
By AndreD
#168036
thank you thxraph for your support, It really seems to be an issue / bug....

no weightmaps anymore, no useful polygonselection (just a single mxm), I realy have to go back to 1.0 :cry:
User avatar
By Tea_Bag
#168052
What was the cause of the error thxraph?

> .\maxwell.exe -benchwell -nowait -priority:[…]

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