- Thu Jul 06, 2006 11:01 am
#167865
hi,
i just have a problem with weightmaps, they seems to work different as in 1.0.
"unweightmapped" parts are just BLACK
i tried the new polygonselection feature as workaround but it seems to be impossible, to add 2 mxm tags to the same object.
(works with mxm AND plastic e.g. but I just need 2 mxm)
here is an example:
V1.0

V 1.1

weightmaptexture

C4D Screenshot:
http://asb.creamware.de/weblinks/bug/c4d_map.gif
any idea how to finish that one with 1_1?
thanks and all the best,
andre
i just have a problem with weightmaps, they seems to work different as in 1.0.
"unweightmapped" parts are just BLACK
i tried the new polygonselection feature as workaround but it seems to be impossible, to add 2 mxm tags to the same object.
(works with mxm AND plastic e.g. but I just need 2 mxm)
here is an example:
V1.0

V 1.1

weightmaptexture

C4D Screenshot:
http://asb.creamware.de/weblinks/bug/c4d_map.gif
any idea how to finish that one with 1_1?
thanks and all the best,
andre
Last edited by AndreD on Thu Jul 06, 2006 1:32 pm, edited 5 times in total.