- Sun Apr 02, 2006 1:16 am
#134658
kind words all
@leoA4D - yup, carpet is just bump, it worked out ok with a good high res texture. No. 4 is a double layer glass facade with serigraphy line patterns on both sides of both glazing panels - a bitch to render (tried a few other apps, with gi/shadows it was hellish) - ironically, with its known limitations with sunlight/glass, maxwell was a lifesaver for this view - the serigraphy patterns were modelled (
), but the effect came out not too bad, and it rendered pretty fast at high res. Still rather noisy, but more than acceptable for print (in this case, at least).
Same view a bit further:

2nd proposal of view 2 - dunno, it really didn't come out to well either way. Clearly I dont have a firm grasp of how to light the space...
chester, i’ve got news for you, fort minor was amazing, and you suck.
@leoA4D - yup, carpet is just bump, it worked out ok with a good high res texture. No. 4 is a double layer glass facade with serigraphy line patterns on both sides of both glazing panels - a bitch to render (tried a few other apps, with gi/shadows it was hellish) - ironically, with its known limitations with sunlight/glass, maxwell was a lifesaver for this view - the serigraphy patterns were modelled (
Same view a bit further:

2nd proposal of view 2 - dunno, it really didn't come out to well either way. Clearly I dont have a firm grasp of how to light the space...

chester, i’ve got news for you, fort minor was amazing, and you suck.


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