Everything related to Maxwell network rendering systems.
User avatar
By johann.dugge
#119855
mverta wrote:
Maxer wrote:So you’re saying that we will be able to interactively adjust light levels as well as f-stop and shutter speed to give us any combination of light levels. Does this include daylight?
Yes. Yes.

_Mike
sorry but this is just unbelievable. I had dreamt about stuff like this, never dared to ask for it! just to make sure, adjusting f stop will change the dof... will this work too? in mirrors and all?

amazing!
By ricardo
#119856
Olivier Cugniet wrote:
tom wrote:Due to nature of maxwell, it's how will happen aitraaz. Because maxwell is not painting buckets of a picture. It's calculating the convergence of all the space at once...always full GI, always unbiased.
so one time it should be possible to move around in a rendered scene :!: :?: :arrow:
This would be real real real good news...

Ricardo
By tikal26
#119857
whoa :D , but I have a question that I can't figure out. What is the diff when he checks uncheks the lights box.
User avatar
By Maxer
#119858
Olivier Cugniet wrote:
tom wrote:Due to nature of maxwell, it's how will happen aitraaz. Because maxwell is not painting buckets of a picture. It's calculating the convergence of all the space at once...always full GI, always unbiased.
so one time it should be possible to move around in a rendered scene :!: :?: :arrow:
This would be the best thing ever but I doubt that it's possable.
User avatar
By tom
#119859
tikal26 wrote:What is the diff when he checks uncheks the lights box.
Checking the box hides all other emitters.
User avatar
By Olivier Cugniet
#119860
Maxer wrote:
Olivier Cugniet wrote:
tom wrote:Due to nature of maxwell, it's how will happen aitraaz. Because maxwell is not painting buckets of a picture. It's calculating the convergence of all the space at once...always full GI, always unbiased.
so one time it should be possible to move around in a rendered scene :!: :?: :arrow:
This would be the best thing ever but I doubt that it's possable.
why not ? 8)
By ricardo
#119862
Olivier Cugniet wrote:
Maxer wrote:
Olivier Cugniet wrote: so one time it should be possible to move around in a rendered scene :!: :?: :arrow:
This would be the best thing ever but I doubt that it's possable.
why not ? 8)
To be true the mxi file would need to carry all the polys. If that's true, post DOF and realtime walk through are the real thing.
User avatar
By KRZ
#119863
a mxi-file is just a contaner for lightbeams...render a scene 5 times with some random seed and you get 5 contaners with lightbeams....fill the containers in a coop-container and you have another mxi with alot of lightbeams...thats why we have less noise.

not much magic in it...more time means more lightbeams....more computers means more containers...in the end you merge them and tataaaa "we can see the light".

awsome stuff this realtime-modifier. a great example what a well layed-out fileformat can do. i guess that it doesnt matter if the emitter is a mxi or not...for the mxi-file its all just lightbeams that are stored individually with a light-id.

great work NL!
By DELETED
#119864
DELETED
User avatar
By Kabe
#119865
mverta wrote:
Maxer wrote:So you’re saying that we will be able to interactively adjust
.... f-stop and shutter speed....
Yes.
Ehm - f-top has an influence on DOF, and shutter speed on motion blur (if
it's enabled). It's a bit beyond me how these two can be set after rendering.

There is a method or DOF I've heard of, but is it actually possible to adjust
those parameters after rendering?

Kabe
User avatar
By mgroeteke
#119866
this light adjusting feature is really super cool!!

my suggestion for a better workflow would be to have a popup menu containing the actual emitter names instead of those numbers. would be more foolproof to select the single emitters in the case there are lots of them.

cheers

markus
User avatar
By tom
#119867
This is surely not the final interface of interactive emission.
It's a quick demonstration for you.
MXI Emitters, Sky&Sun and Skydome work as well.
User avatar
By Thomas An.
#119869
The sun should not be adjusted in this fashion... sunlight should always have one intensity at a specified time of the day. A different time means different position of the sun (different shadows and that); which complicates matter. The video illustrates interactive intensities, not interactive positions.
Last edited by Thomas An. on Wed Feb 15, 2006 1:20 am, edited 1 time in total.
User avatar
By mgroeteke
#119870
tom wrote:This is surely not the final interface of interactive emission.
It's a quick demonstration for you.
MXI Emitters, Sky&Sun and Skydome work as well.
fantastic!! ...and please keep the videos coming!!! :)

markus
By ricardo
#119871
Thomas An. wrote:The sun should not be adjusted in this fashion... sunlight light should always have one intensity at a specified time of the day. A different time means different position of the sun (different shadows and that); which complicates matter. The video illustrates interactive intensities, not interactive positions.
But the feature could alow to add some daylight to a nightly interior render ASAP...
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