lllab wrote:buffo
i am doing archviz and maxwell is already very very suited for it. i have done the 3rd payed job in 3-4weeks, 2 of it even competitions. and i am very happy with rc5!
you need fast pc of course and more than one license.
but i can tell you mw IS production ready for most kind of archviz. i have over 10 years experience, and worked with all kinds of renderengines over time. maxwell is the most stunning, best and nicest approach until now i think.
give it a try. of course mit migth not be so easy for beginners ot for people with just one home pc. thats true. you need lots af gigaherz...hope maxwell will counts sockets soon rather than cores fpr cpus.
cheers
stefan
I´m not bashing you here, but sorry, you can´t convince me that triangulating and exporting thousands of objects into studio, just to be able to render out anything decent is synonymous to a smooth workflow, especially when hierarchies aren´t supported. It´s nothing but a total waste of time. Does the studio even support scenes with 10-15 million polys?
And why on earth should people have to trade their far superior native 3D programs for something like studio in order to use the renderer. They can develop the damn thing for years, and still wont even get close to established 3D software.
NL should stop wasting time on the studio and work on releasing working plugins first and foremost, and WITH a materials editor as was promised from the beginning, instead of trying to force the studio upon people as they´re doing now.