- Wed Jan 18, 2006 9:38 pm
#110585
sam7, the method you used is not correct, the glass should completely surround the water, if you're using Thomas An's method. The glass rendered fine for me, didn't look too dark.
Btw you have gamma too low in your render settings, and burn should be left at 0.8 for most realistic results.

Btw you have gamma too low in your render settings, and burn should be left at 0.8 for most realistic results.

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