- Sun Feb 12, 2006 10:43 pm
#119173
Yes, I understand.Generaly i agree, it is more realistic to do it the real way, but from my experience, maxwell is producing much more noise when your are trying to do light emiter and fixture the real way, with reflections, sss etc. I just tought that it will be easier and less noise with "intensity mapped" solution.rocket_ranger wrote:no, .ies in a render paradigm like maxwell is unuseful.psanitra wrote:Thank you for info.
I hope NL will try to convert IES data somehow to maxwell engine. it will be very nice feature to have, and again, more closer to realistic rendering.
.ies contain the light distribution for the fixture + the lamp.
in maxwell when you will model the right fixture (with right material and geomery) and and the right lamp (with the new maxwell setting like lux power,kelvin colour etct etc) you will have a real distributon better than with a .ies profile.
..but mverta explained the concept better !
I work as light designer so now I can play better better better with maxwell...COOOOOOOLLLLL