- Wed Mar 05, 2014 11:53 am
#378498
maybe someone here will have the answer 
When I export a model from my CAD app (ARC+) as a DWG, Autocad reads it exactly the same - a normal, non-triangulated model.
However Maya imports it as a tessellated and triangulated meshes. It sucks of course. It's workable but not optimized.
Is there a solution for this? ARC+ gives you DWG,DXF,GS1 and ATL 3d export.
Thanks !

When I export a model from my CAD app (ARC+) as a DWG, Autocad reads it exactly the same - a normal, non-triangulated model.
However Maya imports it as a tessellated and triangulated meshes. It sucks of course. It's workable but not optimized.
Is there a solution for this? ARC+ gives you DWG,DXF,GS1 and ATL 3d export.
Thanks !
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