User avatar
By deesee
#74475
Hey all, I know this scene of my living room is "tired," but I revisited it today, trying to see what I can do with beta 06. I have never rendered this scene with su2mxs because the previous betas had so many issues and so I always used max. Until today.

I opened the file and LITERALLY did nothing more than open the environement window within the Plugins>Maxwell Export dialog (just to turn the sun "on") and then exported to maxwell.

NOT ONE MATERIAL HERE IS A MW MATERIAL. THIS IS 100% PURE SU DEFAULT MATERIALS...EVERYTHING:

Sketchup:

Image

Maxwell (20 minutes, SL 12.01)

Image

Some observations:

1. The shadow is off due to DST (which ends tonite coincidentally, here in the U.S.)
2. The blinds look almost as if they have slight SSS on them!! Really cool.
3. Textures themselves came through ok.

There is no "transparent" material from SU (such as glass material) in the scene. I did notice that in another test, that if you render a "virgin" SU scene (that's what I'm calling a scene that hasn't had MW shaders applied), SU's "glass" material was giving me black dots; at least with this beta version.

What do you all think? I think this is great because it allows for test renders of a quick nature, where you can gauge lighting, texture scale and position, etc.

Later,

deesee

P.S. This post will also be in the SU forum.
By muttlieb
#74478
deesee,

I think it's great. It shows that it is possible to get quick renderings with very little (or none!) set up time that allow you to get a great feel for the nature of the space. It could cook a little longer, but I think the noise actually helps in this case since just the default SU materials were used. I just purchased Maxwell a couple weeks ago to use with SU and I'm still in the learning and 'playing around' phase, but this is exactly the kind of result I was hoping I could achieve without spending huge amounts of time setting up a scene.
User avatar
By deesee
#74547
muttlieb, glad you made the leap and got MW. I'm going to let this go for an hour or so, just to see what happens and then I'll repost.

Regards,

deesee
User avatar
By deesee
#74580
Here is another post. 1hr40min:

Image

As you can see the shadow changed (as I said, we went back to standard time in the U.S. last night). I think, therefore, that had some affect on the blinds, which now appear very solid as opposed to the post above where it looked "cooler" I think. In any case, not bad.
By muttlieb
#74599
deesee, I'd say that last render has just about the right amount of noise. Any cleaner and the materials would start to look flat. For the amount of time spent setting up the scene, that's an amazing looking "study" rendering. Even the first one that ran for only 20 minutes is extremely useful. But yeah, the blinds in the first one looked pretty cool :wink:
By lex
#75289
deesee, if you do not mind me asking... where did you find a wassily chair model?
User avatar
By deesee
#75290
Lex, I found it on evermotion I think (it was a while back). If you want, I can email it to you. Send me a PM with your email.
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