- Wed Aug 31, 2005 3:33 am
#58423
First of all, I noticed something weird...my threads say "2" when I render with the SU plugin. I don't have two cpu's or a dual core processor. When I use MW and 3ds max my threads says "1."

Anyway, in this image I've tested the bump mapping which seems to be working well with the bricks, but not the pebbles. The aluminum cylinder has weird banding on it (no maps on it at all). The dielectric needs a month to clear of course, but it seems the plastic bug (small cube on left) is cured.

I let this render for 20 mins only.
I did notice the export seems quick, then again this is not a complicated scene.

Anyway, in this image I've tested the bump mapping which seems to be working well with the bricks, but not the pebbles. The aluminum cylinder has weird banding on it (no maps on it at all). The dielectric needs a month to clear of course, but it seems the plastic bug (small cube on left) is cured.

I let this render for 20 mins only.
I did notice the export seems quick, then again this is not a complicated scene.
I'll be with you in a minute.
17" MacBook Pro, 2.4Ghz, 4GB Ram, GeForce 8600 256Mb
17" MacBook Pro, 2.4Ghz, 4GB Ram, GeForce 8600 256Mb