User avatar
By deesee
#58423
First of all, I noticed something weird...my threads say "2" when I render with the SU plugin. I don't have two cpu's or a dual core processor. When I use MW and 3ds max my threads says "1."
Image

Anyway, in this image I've tested the bump mapping which seems to be working well with the bricks, but not the pebbles. The aluminum cylinder has weird banding on it (no maps on it at all). The dielectric needs a month to clear of course, but it seems the plastic bug (small cube on left) is cured.

Image

I let this render for 20 mins only.

I did notice the export seems quick, then again this is not a complicated scene.
User avatar
By deesee
#58428
emitter and metal. I've posted this in the bug section as well:

Image

Notice the banding on the metal. Emitter is set to 6000 (power).

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