By f.tony.torres
#43255
Does anyone know how to assign an emitter material in Sketchup? I created a material named 'emitter' but nothing happens. Is there a setting in the 3ds2max ini file that needs to be adjusted?

Thanks.
By pelias
#48509
In short - select faces/components/groups you want to be emitters and go to MaxwellExport Ruby plugin (in Plugins part of the menu) - choose Set/Edit emitter and fill in the parameters. This will create emitter material and assigned it to the selected entities.

I believe it make sense to check the documentation first - it is explained there :-)

Hope this helps...

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