- Fri Oct 28, 2005 5:47 pm
#74026
I can get just the bump map to work using the method you described earlier, but I still can't get both the bump map and texture to both display. In the step you described above to get the texture to display, I assume you meant go to Maps/ Pick Diffuse Map and locate antique brick texture. I did that, but it still didn't add the texture. I must still be doing something wrong or missing a step. If you have time, it would be great if you could recap the steps and post an example. Any more help you could give would be greatly appreciated. TIA.
Sheik,Sheik wrote:I’m glad you have the bumps working! With the settings above you are not supposed to see the texture as you are only using the SU texture for the bump. The colour is the colour of the SU material.
To add the texture go to Maps/ Set Diffuse and locate the antique brick texture in your SU material folder (located under your SU installation folder). Always remember settings only affect the selected faces. Now render.
(The same would happen if you have SU Material Type as Diffuse and then add the same texture as Bump Map. The texture assigned to the SU material can only be used for one map type in su2mxs. Adding the other textures works just the same way).
I can get just the bump map to work using the method you described earlier, but I still can't get both the bump map and texture to both display. In the step you described above to get the texture to display, I assume you meant go to Maps/ Pick Diffuse Map and locate antique brick texture. I did that, but it still didn't add the texture. I must still be doing something wrong or missing a step. If you have time, it would be great if you could recap the steps and post an example. Any more help you could give would be greatly appreciated. TIA.






- By Mark Bell