- Mon Dec 24, 2007 4:35 pm
#257077
i must be missing something obvious here, but i'm sure i used to get parallel projection (as opposed to perspective) renders just by setting that camera option in SU before exporting the mxs.
now regardless of what i set in SU, i get a perspective view in the render... can anyone clue me in to how to render an isometric view?
thanks!
yaniv
now regardless of what i set in SU, i get a perspective view in the render... can anyone clue me in to how to render an isometric view?
thanks!
yaniv