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By Mark Bell
When importing an FBX Anima person, the static mesh imports correctly, however, none of the materials are imported. Is this a bug or is there a setting that fixes this? The Anima person also has an in-built mini animation sequence applied - is there a way to replay this in Studio?
That from february 2018, and is that they support us. The only thing we have on our side is in 3ds max plugin. There you can import an anima scene and it will ask if you want the materials to be transformed to maxwell materials.
Hello Luis,

Okay, thanks for highlighting this. It might be a good idea to add this to the wishlist as a growing number of arch/design firms now use software such as Lumion, Enscape etc. which allow drag and drop 3D assets (people, landscape, vehicles, interiors etc.) so allowing Maxwell to at least easily import ready to use Anima or similar 3D objects allows Maxwell users to keep up with the pace of change.

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