- Mon Nov 23, 2015 2:46 pm
#389474
Hi
When rendering with a combination of the following settings, I get corrupted alpha channels in the PSD (the MXI is fine though)
1. Custom alpha channel active, non-opaque, (regular alpha not active)
2. Render single image over network on one node, with "send dependencies"
This is the network setup:
A. Client computer, running manager and monitor
B. Render node, running node only.
There might be more cases where this occus but this I've been able to replicate so I included these settings.
Test scene is here:
https://www.dropbox.com/sh/k2z62fljgkkd ... nTeMa?dl=0
Image of how that alpha looks:

Regards
- Björn
When rendering with a combination of the following settings, I get corrupted alpha channels in the PSD (the MXI is fine though)
1. Custom alpha channel active, non-opaque, (regular alpha not active)
2. Render single image over network on one node, with "send dependencies"
This is the network setup:
A. Client computer, running manager and monitor
B. Render node, running node only.
There might be more cases where this occus but this I've been able to replicate so I included these settings.
Test scene is here:
https://www.dropbox.com/sh/k2z62fljgkkd ... nTeMa?dl=0
Image of how that alpha looks:

Regards
- Björn
industrial design and visualization (http://www.syse.se)