- Wed Feb 18, 2015 4:37 pm
#385480
I just found an outdated note in the docs. With the Maxwell 3.1 update, the camera now has a variable white balance that defaults to 6500K. There's a note on the Physical Sky page the still mentions the camera being fixed at 6500K. I'm not sure if you just want to remove that point or rewrite it to address something along the lines of "white balance can be adjusted within the camera for even greater control".
http://support.nextlimit.com/display/mx ... ysical+Sky
It's at the bottom, in the "Tips for working with the Physical Sky:" section, the last bullet point.
http://support.nextlimit.com/display/mx ... ysical+Sky
It's at the bottom, in the "Tips for working with the Physical Sky:" section, the last bullet point.
Thanks!Because the Maxwell camera has a fixed white balance of 6500K, you can save your render in any of the HDR (High Dynamic Range) formats available, such as tiff32, .EXR, .HDR, and white balance your image in an image editing application that can handle HDR files.
Regards,
Zack Parrish
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Maxwell - 4.2.0.3
Maxwell 4 | 3ds Max - 4.2.4
336 capable Maxwell threads!
-
Workstation:
Dual E5-2680v3, 64GB, Quadro K5200
48 threads (HT) @ 139.2GHz
-
Render Farm:
288 threads (HT) @ 835.2GHz
Zack Parrish
-
Maxwell - 4.2.0.3
Maxwell 4 | 3ds Max - 4.2.4
336 capable Maxwell threads!
-
Workstation:
Dual E5-2680v3, 64GB, Quadro K5200
48 threads (HT) @ 139.2GHz
-
Render Farm:
288 threads (HT) @ 835.2GHz