All posts related to V3
By CodyKallas
#382098
I posted this on the modo Forums, but I should have posted it here because I used Maxwell to render it. But I had a client give me this texture. And when I render, for some reason it is rendering just slightly blurry, when I want it to be nice and sharp. On the modo forums, they told me to turn off Anti Aliasing and give it its own shader. But obvioulsy maxwell doesn't work that way. So is there some way I could take this texture and make it nicer for like a desk or some files? It seems like a decent resolution but still rendering blurry. Any tips are great. Thanks.


http://www.wilsonart.com/commercial/lam ... l?sku=7960
By CodyKallas
#382100
I always render with pinhole and do DOF in post. And I have interpolation off :/ I am rendering at 3000 pixels, maybe I need to just try rendering my finals at like 5k.
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By Mihai
#382101
You can "tweak" the AA algorithm that Maxwell has using the "Sharpness" parameter in Maxwell, under camera settings. This is in Maxwell, not in Studio. You can tweak it after the render is done or during.

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