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By choo-chee
#383194
I have a nice render with alpha channel.
With simulens applied, some of the scattering is on the "black" alpha background so it's being cut-out when composed in photoshop ...
How can I get it to stay both as a rendered image and as "transparent" ray of light?
I've posted it in v2 forum but perhaps v3 users have the same problem and found a solution....
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